SYNTHETIC EVOLUTION-ISM


 

2nd year

BA Design

Goldsmiths

Project worked with:         

Archie Harding  

Hugo Volrath 

Tom Morgan

In the -ISM project we worked through various phases, and a number of studio exercises that helped us narrate and navigate our ism in the right direction. Testing and evaluating became major priorities in order to design and build a strong system.

 

The ideology that was born within the ‘Synthetic Evolution-ism’ is the one of interpretive collaboration, a methodology that would be implied in various design fields. We called ourselves ‘Committee [A]’, a starting point of our evolutionary system that would be passed on, tested and adopted by future Committees.

 

Our practise begun with various studio exercises that we challenged ourselves to complete working as a team of four while adapting the methodology of a production factory, each person would have one single move at a time. Soon we invited more people to imitate our practise and by doing that we narrowed our interests and designed tools that would work with 4 people while embracing collaboration.

We made a small exhibition as part of our presentation and invited friends and classmates to join in our interactive activities. The exhibition was held on November 2015. We decided to divide the exhibition to Room A and Room B; a room devoted to our research, process and ideology, and a second room including interactive tools. 

ROOM A

The uniform:  One of the first creations using the concept of Synthetic Evolutionism where four of our collaborators were presented with a square of paper [10x10cm] and asked to fold it twice, with no explanation as to why. These folded pieces of paper were then positioned upon a sheet of paper to create a silhouette, which in time became the final garment.

Paper Airplanes:  One of the exercises we were asked to do in the studios was to introduce a number of fellow students to our ism, by putting them into an action or a format to experience and understand the working methods. Soon they all started to work like a team, establishing different techniques and establishing their own hierarchy. The experiments were successful and we could see our ideology passing on to our collaborators.

ROOM B

Back-Brace: In a group of four, we challenged the visitors to navigate themselves through Exhibition [A] using the Back-Brace tool. The task was simple; collaborate with those attached to you as well as those who are also present in the space.

Urban Planning:  Is a tool that gives the community a great input to their own residential layout and questions public spaces and authorial architecture planning.

Drawing – Pen: The task was to create a design for a chair. Before beginning the design, visitors should discuss about functionality and simplicity, and carefully consider about their moves before drawing.